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Room of Requirement

 

Project date: 2020

Type: Group work

Co-authors: Egor Orlov, Sergey Golovin, Anastasia Sibgatullina, Alexandra Vyazovaya

Description:

A place for big fantasies instead of big products. Modern shopping is a process of unstoppable product upgrades. There are absolute technologies lead to absolute distraction. We propose to use virtual technologies not to boost but reimagine shopping. Shop become a place to imagine and enjoy. A person put his hand inside the shop and take whatever he wants, but object will disappear soon, so hurry up! The shop not subject to the time and place on the map. It is a repository of the existing at the same time second and eternity, it has everything and nothing. The shop can give you everything you need at any time, without disrupting the natural course of events and not affecting the nature and atmosphere. Any item that you take from it must be returned back when you use it, where it can recover. That is how the ideal world of the future looks like.